Vineyard Hotel | Hospitality - Gaming


The Vineyard Sydney gaming room was designed to be unlike anything else in the market, a highly immersive hospitality interior that moves beyond conventional gaming room design and creates a memorable destination in its own right.

Fabric Studio’s brief was clear: create something unique, something no one else had done yet. In response, the design explores the idea of a hidden, nocturnal landscape, a refined gaming environment where light, reflection, planting and materiality work together to create atmosphere, intrigue and comfort.

The room is anchored by a dark, moody palette of gloss black, deep green, brass and stone. Sculptural ceilings, curved forms and layered lighting create movement overhead, while reflective metal detailing and illuminated gaming surrounds bring rhythm and energy throughout the space. Custom joinery and booth dividers help define individual playing areas without closing the room down, improving patron comfort while maintaining visual connection and operational clarity.

Natural planting is used as an immersive design element, softening the intensity of the gaming floor and creating moments of escape within the venue. The bar and amenities continue the same premium language, with stone, brass, mirrored surfaces and integrated lighting delivering a strong sense of detail and theatre.

Rather than treating the gaming room as a back-of-house revenue area, Fabric Studio approached it as a fully realised hospitality experience, one that is atmospheric, durable and commercially focused.

Architecture, Interiors & FFE | Fabric Studio

Client | Zenith Hotels
Builder | Pub Works

Gaming Joinery | Design Group

LEDScreens | Precision Signs
Photographer | Alex McIntyre